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Environments

Rainy Road
For this piece, I wanted to lean into exploring cinematography and lighting. I created the rain effects using Unreal's Niagara system and used Quixel assets to create the environment. Also, I created the music using Mixcraft.
Unreal Fellowship: Worldbuilding 2022
This is my finished project for the 2022 Unreal Fellowship: World Building course. I created this environment in Unreal Engine 5 by utilizing the in-engine tools and Unreal Marketplace assets.
Firefly Forest
This was the final project for my beginner 3D modeling class. All of the models were created and textured in Maya. Texture source: https://www.textures.com/
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